It seems like forever ago (and 1000 or so miles), but last weekend Todd and I were able to do some final playtesting, with a full deck of final design graphics and some last minute rules edits. There is one mechanism I will discuss in a future post that Todd and I don’t agree on, but I think we are going to be diplomatic about it and make the final rule wording somewhere in the middle.



All and all, we are still looking at launching the Kickstarter at the end of next month. Until we launch, I will be doing some item reveals on Twitter starting next week and will have more blog posts about individual game mechanisms coming soon.


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